Happy Anniversary, Closed Circle! (Version 1.2.1 release)


A year has passed by so quickly for Closed Circle! To celebrate, I’ll be releasing a tiny update!

What convinced me to do this was that in one playthrough, the player went through the left wall (below) in one of the dungeon floors, trapping him. The wall’s collision has now been fixed:

I also finally figured out how to make the door beasts talk when their dialogue appears, rather than after. It’s been a slight that I wanted to smooth out during Ludum Dare 50, but never found out how to until recently.

Other Changes:

  • Other softlock bug fixes
  • Repositioning of HUD components
  • Explained use of rod when retrieved (not my favorite change, but some players had trouble figuring out that the rod can destroy rocks)
  • Decreased number of enemies spawning in certain floors
  • Ending screen font fix
  • Some map touch-ups

Happy playing!

Files

Game (Windows) 8.8 MB
May 29, 2023
Game (Mac) 21 MB
May 29, 2023
Game (Linux Ubuntu) 1.7 MB
May 29, 2023
Game (Solarus Launcher) 1.6 MB
May 29, 2023

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