A downloadable game for Windows, macOS, and Linux

In the near-modern ages in an archipelago, in another 'verse far from ours...

Abducted by a band of sea-wandering traders, play as Den, and embark on a quest to return to their home island! On the way, wonders both treacherous and tempting await. Aside from the band of pursuers hunting for their fugitive, and other innocents to abduct, encounter otherwordly dangers lurking about on the journey home.


Conception

Originally conceived for Java back in 2014 as an action-adventure side-scroller, The Epic of Den was cancelled in 2016. The project was resurrected as a top-down action RPG, inspired by works such as Alundra, and Homer's Odyssey, using the Solarus Game Engine in March 2017.

Features

- Action-packed, puzzle-filled gameplay
- Graphics inspired by 16-bit SNES-era games
- Wield a variety of weapons, subweapons, and items
- Choose to play as a girl in green, or a boy in blue
- Explore a myriad of dungeons both small and large

Music

Eric Matyas
soundimage.org

This is a game licensed under GPL v3, created using the Solarus Game Engine, with art assets licensed under CC BY-SA 4.0, and music licensed under a variation of CC BY 4.0.

The game is currently in development and the images above may differ from the final product.

Demo (pre-alpha build) is out now!

Check my twitter or Bluesky pages for updates!

Download

Download
Demo (Solarus Launcher) v0.1.2 27 MB
Download
Demo (Linux) v0.1.2 27 MB
Download
Demo (Windows executable) v0.1.2 34 MB
Download
Demo (Mac) v0.1.2 78 MB

Install instructions

Solarus Launcher (recommended)

You can download the standalone version, labeled as data.solarus (which is just a reformatted .zip file containing the game's code and resources), open the launcher (which you can download on the Solarus game engine's website), and click on

Add Quest > Find 'eod-noncanon-demo-v<version_num_here>/data.solarus' > Play

to run the game!

Development log

View all posts

Comments

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(+1)

The game was interesting as the story and gameplay had shared a deep nostalgia trip of early gameboy games. There are times where it was a bit hard to follow on what to do next in terms of the puzzle solving, though made me want to continue more to see how the world building continues to unravel. There was also some clipping out of the map when going through each parts of the areas. Overall a game that can still be improved but worth checking out.

(2 edits) (+1)

I had fun with this game! The art design and music reminded me of old school Zelda or Pokémon which felt nostalgic. I liked that there are different types of characters you can talk to and there are puzzles hidden in the quest of the game which were a little tricky but also satisfying once I figured it out. Definitely a cool mix of exploring/fighting/solving and I had fun w it !!